B@X+3r

B@X+3r

 * Character Sheet
 * Abilites & Gear

THE STORY OF A RAT, OR THE ESCAPED EXPERIMENT #b@X+3r
The little rat spent uncounted days, weeks, months, and years trapped as a prisoner in a facility that would become "home". A home that wasn't nurturing or caring, but one that fostered despair, encouraged pain, and feed agony for  breakfast, lunch, and dinner.

As the rat grew, he spent his time peering through a bulbous colored glass, glimpsing at the work and practices of these men of science. They worked on strange concoctions, mixing this and that and experimenting thier effects on all the "residents" on the home front.



It felt to this poor rat that this awful hell was the only home he ever had until he started having visions. Visions of a place that was green and wide open. Where the fresh breeze wasn't fairy tale that he dreamed up after a fevered bout with his ''caretakers. ''

Soon flashes of green grew and before long this little rat a bone fide memory of what surely was his real home, and it was a place that he desperately wanted to get to.

No longer content with despair and hopeless, the little rat began to bide this time, tracking every nuaince he could muster through the haze of chemicals and toxins.

When the opportunity struck, he broke free daring just a single glance back to what once was his home. The only marking on the metal sheel were the etching

"B@X+3r"
The little rat took the name Baxter and started off to find his original warren, unfortately what he found was utter destruction. Looking for a place in the world Baxter sets off to grow his knowledge of the alchemical, and hopefully one day, find a way to repay his caregivers